Transforming your staff's potential

Saturday, July 30, 2011

Teaching in the Affective Domain: Teaching Empathy

Here is a powerful example of teaching in the affective domain; a hard task. Sam Richards uses metaphor to support learning to the first three levels of Bloom's taxonomy of affective learning:
  • Receiving Phenomena
  • Responding to Phenomena, and
  • Valuing
to teach empathy.

His presentation may be a challenging journey, but I think it's effective.

Friday, July 29, 2011

Pay Attention

"Do stuff. Be clenched, curious. Not waiting for inspiration’s shove or society’s kiss on your forehead. Pay attention. It’s all about paying attention. Attention is vitality. It connects you with others. It makes you eager. Stay eager."

- Susan Sontag

Saturday, July 23, 2011

"Fun is just another word for learning" (under optimal conditions)

The title of this week's post comes from Sebastian Deterding's presentation, "Meaningful Play: Getting Gamification Right" at Google Tech Talks. I love it... the quote and the presentation. Sebastian knows his stuff. He knows it so well that his presentation is deeply substantial as well as engaging and easy to understand.

The original quote was, "Fun is just another word for learning." This statement was made by master gamer, Raph Koster, who explained his statement thus:

"Fun from games arises out of mastery. It arises out of comprehension.
It is the act of solving puzzles that makes games fun. With games, learning
is the drug."

Sebastian builds and refines this statement in his presentation as he provides a deep-dive into the "how-tos" of gamification.

A few of his guideposts include:

...a story with meaning
...rule system and challenges players can master
...goals and personalization of the goals and informational feedback
...a free space they can play in
...meaningful community of interest

Be mindful of...
...unintended behaviors contexts
...the ropes of rule design
...the basics of UX design

But these highlights are just a taste of what he shares.

And for a great double feature, check out my earlier post "Gaming to Save the World" on Jane McGonigal's TED presentation on leveraging gaming skills to solve real-world problems.

Sunday, July 17, 2011

Plutchik's Emotion Circumplex: A visualization in three dimensions

Luc Latulippe is right: this Emotion Circumplex by Robert Plutchik is mesmerizing. Used to describe how emotions are related, the circumplex 3D model supports a deeper understanding of the relationships between the primary emotions and their derivatives as well as the relationship between emotional groups by including a sense of volume and a more precise illustration of the interface / influence between the emotions.

Learn more about Plutchik and his theory of emotion on Wikipedia.

Sunday, July 10, 2011

Job aids online: Gojee

Gojee is a beautifully designed example of online job aids. The site uses an interactive search engine, content curation and social media to help home-chefs cook with what's on hand. Tell Gojee what you are craving, what's in your pantry and what you don't like, and it will serve up recipes for delicious and simple dishes.

To use the site, you must create an account. Gojee saves your history and preferences to refine its suggestions as time goes on.

I am thinking about how this model could be applied to other tasks...

via Swiss-Miss